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12. Program Structure and Execution

F# programs are made up of a collection of assemblies. F# assemblies are made up of static references to existing assemblies, called the referenced assemblies , and an interspersed sequence of signature (.fsi) files, implementation (.fs) files, script (.fsx or .fsscript) files, and interactively executed code fragments.

implementation-file :=
    namespace-decl-group ... namespace-decl-group
    named-module
    anonynmous-module

script-file := implementation-file  -- script file, additional directives allowed

signature-file :=
    namespace-decl-group-signature ... namespace-decl-group-signature
    anonynmous-module-signature
    named-module-signature

named-module :=
    module long-ident module-elems

anonymous-module :=
    module-elems

named-module-signature :=
    module long-ident module-signature-elements

anonymous-module-signature :=
    module-signature-elements

script-fragment :=
    module-elems                    -- interactively entered code fragment

A sequence of implementation and signature files is checked as follows.

  1. Form an initial environment sig-env0 and impl-env0 by adding all assembly references to the environment in the order in which they are supplied to the compiler. This means that the following procedure is applied for each referenced assembly:

    • Add the top level types, modules, and namespaces to the environment.
    • For each AutoOpen attribute in the assembly, find the types, modules, and namespaces that the attribute references and add these to the environment.

    The resulting environment becomes the active environment for the first file to be processed. 2. For each file: - If the ith file is a signature file file.fsi:

    a. Check it against the current signature environment `sig-envi1`, which generates the
    signature `Sigfile` for the current file.
    
    b. Add `Sigfile` to `sig-envi-1` to produce `sig-envi` to make it available for use in later
    signature files.
    
    The processing of the signature file has no effect on the implementation environment, so
    

    impl-envi is identical to impl-envi-1.

    • If the file is an implementation file file.fs, check it against the environment impl-envi-1, which gives elaborated namespace declaration groups Implfile.

    a. If a corresponding signature Sigfile exists, check Implfile against Sigfile during this process (§11.2). Then add Sigfile to impl-envi-1 to produce impl-envi. This step makes the signature-constrained view of the implementation file available for use in later implementation files. The processing of the implementation file has no effect on the signature environment, so sig-envi is identical to sig-envi-1.

    b. If the implementation file has no signature file, add Implfile to both sig-envi-1 and impl-envi-1, to produce sig-envi and impl-envi. This makes the contents of the implementation available for use in both later signature and implementation files.

The signature file for a particular implementation must occur before the implementation file in the compilation order. For every signature file, a corresponding implementation file must occur after the file in the compilation order. Script files may not have signatures.

12.1 Implementation Files

Implementation files consist of one or more namespace declaration groups. For example:

namespace MyCompany.MyOtherLibrary

    type MyType() =
        let x = 1
        member v.P = x + 2

    module MyInnerModule =
        let myValue = 1

namespace MyCompany. MyOtherLibrary.Collections

    type MyCollection(x : int) =
        member v.P = x

An implementation file that begins with a module declaration defines a single namespace declaration group with one module. For example:

module MyCompany.MyLibrary.MyModule

let x = 1

is equivalent to:

namespace MyCompany.MyLibrary

module MyModule =
    let x = 1

The final identifier in the long-ident that follows the module keyword is interpreted as the module name, and the preceding identifiers are interpreted as the namespace.

Anonymous implementation files do not have either a leading module or namespace declaration. Only the scripts and the last file within an implementation group for an executable image (.exe) may be anonymous. An anonymous implementation file contains module definitions that are implicitly placed in a module. The name of the module is generated from the name of the source file by capitalizing the first letter and removing the filename extensionIf the filename contains characters that are not valid in an F# identifier, the resulting module name is unusable and a warning occurs.

Given an initial environment env0, an implementation file is checked as follows:

  • Create a new constraint solving context.
  • Check the namespace declaration groups in the file against the existing environment envi-1 and incrementally add them to the environment (§10.1) to create a new environment envi.
  • Apply default solutions to any remaining type inference variables that include default constraints. The defaults are applied in the order that the type variables appear in the type- annotated text of the checked namespace declaration groups.
  • Check the inferred signature of the implementation file against any required signature by using Signature Conformance (§11.2). The resulting signature of an implementation file is the required signature, if it is present; otherwise it is the inferred signature.
  • Report a “value restriction” error if the resulting signature of any item that is not a member, constructor, function, or type function contains any free inference type variables.
  • Choose solutions for any remaining type inference variables in the elaborated form of an expression. Process any remaining type variables in the elaborated form from left-to-right to find a minimal type solution that is consistent with constraints on the type variable. If no unique minimal solution exists for a type variable, report an error.

The result of checking an implementation file is a set of elaborated namespace declaration groups.

12.2 Signature Files

Signature files specify the functionality that is implemented by a corresponding implementation file. Each signature file contains a sequence of namespace-decl-group-signature elements. The inclusion of a signature file in compilation implicitly applies that signature type to the contents of a corresponding implementation file.

Anonymous signature files do not have either a leading module or namespace declaration. Anonymous signature files contain module-elems that are implicitly placed in a module. The name of the module is generated from the name of the source file by capitalizing the first letter and removing the filename extension. If the filename contains characters that are not valid in an F# identifier, the resulting module name is unusable and a warning occurs.

Given an initial environment env , a signature file is checked as follows:

  • Create a new constraint solving context.
  • Check each namespace-decl-group-signaturei in envi-1 and add the result to that environment to create a new environment envi.

The result of checking a signature file is a set of elaborated namespace declaration group types.

12.3 Script Files

Script files have the .fsx or .fsscript filename extension. They are processed in the same way as files that have the .fs extension, with the following exceptions:

  • Side effects from all scripts are executed at program startup.
  • For script files, the namespace FSharp.Compiler.Interactive.Settings is opened by default.
  • F# Interactive references the assembly FSharp.Compiler.Interactive.Settings.dll by default, but the F# compiler does not. If the script uses the script helper fsi object, then the script should explicitly reference FSharp.Compiler.Interactive.Settings.dll.

Script files may add to the set of referenced assemblies by using the #r directive (§12.4).

Script files may add other signature, implementation, and script files to the list of sources by using the #load directive. Files are compiled in the same order that was passed to the compiler, except that each script is searched for #load directives and the loaded files are placed before the script, in the order they appear in the script. If a filename appears in more than one #load directive, the file is placed in the list only once, at the position it first appeared.

Script files may have #nowarn directives, which disable a warning for the entire compilation.

The F# compiler defines the COMPILED compilation symbol for input files that it has processed. F# Interactive defines the INTERACTIVE symbol.

Script files may not have corresponding signature files.

12.4 Compiler Directives

Compiler directives are declarations in non-nested modules or namespace declaration groups in the following form:

# id string ... string

The lexical preprocessor directives #if, #else, #endif and #indent "off" are similar to compiler directives. For details on #if, #else, #endif, see §3.3. The #indent "off" directive is described in §19.4.

The following directives are valid in all files:

Directive Example Short Description
#nowarn #nowarn "54" For signature (.fsi) files and implementation (.fs) files, turns off warnings within this lexical scope.
For script (.fsx or .fsscript) files, turns off warnings globally.

The following directives are valid in script files:

Directive Example Short Description
#r
#reference
#r "System.Core"
#r @"Nunit.Core.dll"<br#r @"c:\NUnit\Nunit.Core.dll"
#r "nunit.core, Version=2.2.2.0, Culture=neutral,PublicKeyToken=96d09a1eb7f44a77"
References a DLL within this entire script.
#I
#Include
#I @"c:\Projects\Libraries\Bin" Adds a path to the search paths for DLLs that are referenced within this entire script.`
#load #load "library.fs" #load "core.fsi" "core.fs" Loads a set of signature and implementation files into the script execution engine.
#time #time
#time "on"
#time "off"
Enables or disables the display of performance information, including elapsed real time, CPU time, and garbage collection information for each section of code that is interpreted and executed.
#help #help Asks the script execution environment for help.
#q
#quit
#q
#quit
Requests the script execution environment to halt execution and exit.

12.5 Program Execution

Execution of F# code occurs in the context of an executing CLI program into which one or more compiled F# assemblies or script fragments is loaded. During execution, the CLI program can use the functions, values, static members, and object constructors that the assemblies and script fragments define.

12.5.1 Execution of Static Initializers

Each implementation file, script file, and script fragment involves a static initializer. The execution of the static initializer is triggered as follows:

  • For executable (.exe) files that have an explicit entry point function, the static initializer for the last file that appears on the command line is forced immediately as the first action in the execution of the entry point function.
  • For executable files that have an implicit entry point, the static initializer for the last file that appears on the command line is the body of the implicit entry point function.
  • For scripts, F# Interactive executes the static initializer for each program fragment immediately.
  • For all other implementation files, the static initializer for the file is executed on first access of a value that has observable initialization according to the rules that follow, or first access to any member of any type in the file that has at least one “static let” or “static do” declaration.

At runtime, the static initializer evaluates, in order, the definitions in the file that have observable initialization according to the rules that follow. Definitions with observable initialization in nested modules and types are included in the static initializer for the overall file.

All definitions have observable initialization except for the following definitions in modules:

  • Function definitions
  • Type function definitions
  • Literal definitions
  • Value definitions that are generalized to have one or more type variables
  • Non-mutable, non-thread-local values that are bound to an initialization constant expression , which is an expression whose elaborated form is one of the following:
  • A simple constant expression.
  • A null expression.
  • A use of the typeof<_> or sizeof<_> operator from FSharp.Core.Operators, or the defaultof<_> operator from FSharp.Core.Operators.Unchecked.
  • A let expression where the constituent expressions are initialization constant expressions.
  • A match expression where the input is an initialization constant expression, each case is a test against a constant, and each target is an initialization constant expression.
  • A use of one of the unary or binary operators =, <>, <, >, <=, >=, +, -, * , <<<, >>>, |||, &&&, ^^^, ~~~, enum<_>, not, compare, prefix , and prefix + from FSharp.Core.Operators on one or two arguments, respectively. The arguments themselves must be initialization constant expressions, but cannot be operations on decimals or strings. Note that the operators are unchecked for arithmetic operations, and that the operators % and / are not included because their use can raise division-by-zero exceptions.
  • A use of a [<Literal>] value.
  • A use of a case from an enumeration type.
  • A use of a null case from a union type.
  • A use of a value that is defined in the same assembly and does not have observable initialization, or the use of a value that is defined by a let or match expression within the expression itself.

If the execution environment supports the concurrent execution of multiple threads of F# code, each static initializer runs as a mutual exclusion region. The use of a mutual exclusion region ensures that if another thread attempts to access a value that has observable initialization, that thread pauses until static initialization is complete. A static initializer runs only once, on the first thread that acquires entry to the mutual exclusion region.

Values that have observable initialization have implied CLI fields that are private to the assembly. If such a field is accessed by using CLI reflection before the execution of the corresponding initialization code, then the default value for the type of the field will be returned.

Within implementation files, generic types that have static value definitions receive a static initializer for each generic instantiation. These initializers are executed immediately before the first dereference of the static fields for the generic type, subject to any limitations present in the specific CLI implementation in used. If the static initializer for the enclosing file is first triggered during execution of the static initializer for a generic instantiation, references to static values definition in the generic class evaluate to the default value.

For example, if external code accesses data in this example, the static initializer runs and the program prints “hello”:

module LibraryModule
printfn "hello"
let data = new Dictionary<int,int>()

That is, the side effect of printing “hello” is guaranteed to be triggered by an access to the value data.

If external code calls id or accesses size in the following example, the execution of the static initializer is not yet triggered. However if external code calls f(), the execution of the static initializer is triggered because the body refers to the value data, which has observable initialization.

module LibraryModule
printfn "hello"
let data = new Dictionary<int,int>()
let size = 3
let id x = x
let f() = data

All of the following represent definitions that do not have observable initialization because they are initialization constant expressions.

let x = System.DayOfWeek.Friday
let x = 1.0
let x = "two"
let x = enum<System.DayOfWeek>(0)
let x = 1 + 1
let x : int list = []
let x : int option = None
let x = compare 1 1
let x = match true with true -> 1 | false -> 2
let x = true && true
let x = 42 >>> 2
let x = typeof<int>
let x = Unchecked.defaultof<int>
let x = Unchecked.defaultof<string>
let x = sizeof<int>

12.5.2 Explicit Entry Point

The last file that is specified in the compilation order for an executable file may contain an explicit entry point. The entry point is indicated by annotating a function in a module with EntryPoint attribute:

  • The EntryPoint attribute applies only to a “let”-bound function in a module. The function cannot be a member.
  • This attribute can apply to only one function, and the function must be the last declaration in the last file processed on the command line. The function may be in a nested module.
  • The function is asserted to have type string[] -> int before type checking. If the assertion fails, an error occurs.
  • At runtime, the entry point is passed one argument at startup: an array that contains the same entries as System.Environment.GetCommandLineArgs(), minus the first entry in that array.

The function becomes the entry point to the program. At startup, F# immediately forces execution of the static initializer for the file in which the function is declared, and then evaluates the body of the function.