Header menu logo F# Compiler Guide

Compiler Services: Virtualized File System

The FSharp.Compiler.Service component has a global variable representing the file system. By setting this variable you can host the compiler in situations where a file system is not available.

NOTE: The FSharp.Compiler.Service API is subject to change when later versions of the nuget package are published.

Setting the FileSystem

In the example below, we set the file system to an implementation which reads from disk

#r "FSharp.Compiler.Service.dll"

open System.IO
open System.Text
open FSharp.Compiler.CodeAnalysis
open FSharp.Compiler.IO

let defaultFileSystem = FileSystem

let fileName1 = @"c:\mycode\test1.fs" // note, the path doesn't exist
let fileName2 = @"c:\mycode\test2.fs" // note, the path doesn't exist

type MyFileSystem() =
    let file1 =
        """
module File1

let A = 1"""

    let file2 =
        """
module File2
let B = File1.A + File1.A"""

    let files =
        dict [ (fileName1, file1)
               (fileName2, file2) ]

    interface IFileSystem with
        // Implement the service to open files for reading and writing
        member _.OpenFileForReadShim(fileName, ?useMemoryMappedFile: bool, ?shouldShadowCopy: bool) =
            match files.TryGetValue fileName with
            | true, text -> new MemoryStream(Encoding.UTF8.GetBytes(text)) :> Stream
            | _ ->
                defaultFileSystem.OpenFileForReadShim(
                    fileName,
                    ?useMemoryMappedFile = useMemoryMappedFile,
                    ?shouldShadowCopy = shouldShadowCopy
                )

        member _.OpenFileForWriteShim(fileName, ?fileMode: FileMode, ?fileAccess: FileAccess, ?fileShare: FileShare) =
            defaultFileSystem.OpenFileForWriteShim(
                fileName,
                ?fileMode = fileMode,
                ?fileAccess = fileAccess,
                ?fileShare = fileShare
            )

        // Implement the service related to file existence and deletion
        member _.FileExistsShim(fileName) =
            files.ContainsKey(fileName)
            || defaultFileSystem.FileExistsShim(fileName)

        // Implement the service related to temporary paths and file time stamps
        member _.GetTempPathShim() = defaultFileSystem.GetTempPathShim()

        member _.GetLastWriteTimeShim(fileName) =
            defaultFileSystem.GetLastWriteTimeShim(fileName)

        member _.GetFullPathShim(fileName) =
            defaultFileSystem.GetFullPathShim(fileName)

        member _.IsInvalidPathShim(fileName) =
            defaultFileSystem.IsInvalidPathShim(fileName)

        member _.IsPathRootedShim(fileName) =
            defaultFileSystem.IsPathRootedShim(fileName)

        member _.FileDeleteShim(fileName) =
            defaultFileSystem.FileDeleteShim(fileName)

        member _.AssemblyLoader = defaultFileSystem.AssemblyLoader

        member _.GetFullFilePathInDirectoryShim dir fileName =
            defaultFileSystem.GetFullFilePathInDirectoryShim dir fileName

        member _.NormalizePathShim(path) =
            defaultFileSystem.NormalizePathShim(path)

        member _.GetDirectoryNameShim(path) =
            defaultFileSystem.GetDirectoryNameShim(path)

        member _.GetCreationTimeShim(path) =
            defaultFileSystem.GetCreationTimeShim(path)

        member _.CopyShim(src, dest, overwrite) =
            defaultFileSystem.CopyShim(src, dest, overwrite)

        member _.DirectoryCreateShim(path) =
            defaultFileSystem.DirectoryCreateShim(path)

        member _.DirectoryExistsShim(path) =
            defaultFileSystem.DirectoryExistsShim(path)

        member _.DirectoryDeleteShim(path) =
            defaultFileSystem.DirectoryDeleteShim(path)

        member _.EnumerateFilesShim(path, pattern) =
            defaultFileSystem.EnumerateFilesShim(path, pattern)

        member _.EnumerateDirectoriesShim(path) =
            defaultFileSystem.EnumerateDirectoriesShim(path)

        member _.IsStableFileHeuristic(path) =
            defaultFileSystem.IsStableFileHeuristic(path)

        member this.ChangeExtensionShim(path, extension) =
            defaultFileSystem.ChangeExtensionShim(path, extension)

let myFileSystem = MyFileSystem()
FileSystem <- MyFileSystem()

Doing a compilation with the FileSystem

let checker = FSharpChecker.Create()

let projectOptions =
    let sysLib nm =
        if System.Environment.OSVersion.Platform = System.PlatformID.Win32NT then // file references only valid on Windows
            System.Environment.GetFolderPath(System.Environment.SpecialFolder.ProgramFilesX86)
            + @"\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0\"
            + nm
            + ".dll"
        else
            let sysDir =
                System.Runtime.InteropServices.RuntimeEnvironment.GetRuntimeDirectory()

            let (++) a b = System.IO.Path.Combine(a, b)
            sysDir ++ nm + ".dll"

    let fsCore4300 () =
        if System.Environment.OSVersion.Platform = System.PlatformID.Win32NT then // file references only valid on Windows
            System.Environment.GetFolderPath(System.Environment.SpecialFolder.ProgramFilesX86)
            + @"\Reference Assemblies\Microsoft\FSharp\.NETFramework\v4.0\4.3.0.0\FSharp.Core.dll"
        else
            sysLib "FSharp.Core"

    let allFlags =
        [| "--simpleresolution"
           "--noframework"
           "--debug:full"
           "--define:DEBUG"
           "--optimize-"
           "--doc:test.xml"
           "--warn:3"
           "--fullpaths"
           "--flaterrors"
           "--target:library"
           let references =
               [ sysLib "mscorlib"
                 sysLib "System"
                 sysLib "System.Core"
                 fsCore4300 () ]

           for r in references do
               "-r:" + r |]

    { ProjectFileName = @"c:\mycode\compilation.fsproj" // Make a name that is unique in this directory.
      ProjectId = None
      SourceFiles = [| fileName1; fileName2 |]
      OriginalLoadReferences = []
      Stamp = None
      OtherOptions = allFlags
      ReferencedProjects = [||]
      IsIncompleteTypeCheckEnvironment = false
      UseScriptResolutionRules = true
      LoadTime = System.DateTime.Now // Note using 'Now' forces reloading
      UnresolvedReferences = None }

let results =
    checker.ParseAndCheckProject(projectOptions)
    |> Async.RunSynchronously

results.Diagnostics
results.AssemblySignature.Entities.Count //2

results.AssemblySignature.Entities.[0]
    .MembersFunctionsAndValues
    .Count

results.AssemblySignature.Entities.[0]
    .MembersFunctionsAndValues.[0]
    .DisplayName

Summary

In this tutorial, we've seen how to globally customize the view of the file system used by the FSharp.Compiler.Service component.

At the time of writing, the following System.IO operations are not considered part of the virtualized file system API. Future iterations on the compiler service implementation may add these to the API.

NOTE: Several operations in the SourceCodeServices API accept the contents of a file to parse or check as a parameter, in addition to a file name. In these cases, the file name is only used for error reporting.

NOTE: Type provider components do not use the virtualized file system.

NOTE: The compiler service may use MSBuild for assembly resolutions unless --simpleresolution is provided. When using the FileSystem API you will normally want to specify --simpleresolution as one of your compiler flags. Also specify --noframework. You will need to supply explicit resolutions of all referenced .NET assemblies.

namespace System
namespace System.IO
namespace System.Text
Multiple items
namespace FSharp

--------------------
namespace Microsoft.FSharp
namespace FSharp.Compiler
namespace FSharp.Compiler.CodeAnalysis
namespace FSharp.Compiler.IO
val defaultFileSystem: IFileSystem
val mutable FileSystem: IFileSystem
<summary> The global hook into the file system </summary>
val fileName1: string
val fileName2: string
Multiple items
type MyFileSystem = interface IFileSystem new: unit -> MyFileSystem

--------------------
new: unit -> MyFileSystem
val file1: string
val file2: string
val files: System.Collections.Generic.IDictionary<string,string>
val dict: keyValuePairs: ('Key * 'Value) seq -> System.Collections.Generic.IDictionary<'Key,'Value> (requires equality)
type IFileSystem = abstract ChangeExtensionShim: path: string * extension: string -> string abstract CopyShim: src: string * dest: string * overwrite: bool -> unit abstract DirectoryCreateShim: path: string -> string abstract DirectoryDeleteShim: path: string -> unit abstract DirectoryExistsShim: path: string -> bool abstract EnumerateDirectoriesShim: path: string -> string seq abstract EnumerateFilesShim: path: string * pattern: string -> string seq abstract FileDeleteShim: fileName: string -> unit abstract FileExistsShim: fileName: string -> bool abstract GetCreationTimeShim: path: string -> DateTime ...
<summary> Represents a shim for the file system </summary>
val fileName: string
val useMemoryMappedFile: bool option
type bool = System.Boolean
val shouldShadowCopy: bool option
System.Collections.Generic.IDictionary.TryGetValue(key: string, [<MaybeNullWhenAttribute (false)>] value: byref<string>) : bool
val text: string
Multiple items
type MemoryStream = inherit Stream new: unit -> unit + 6 overloads member BeginRead: buffer: byte array * offset: int * count: int * callback: AsyncCallback * state: obj -> IAsyncResult member BeginWrite: buffer: byte array * offset: int * count: int * callback: AsyncCallback * state: obj -> IAsyncResult member CopyTo: destination: Stream * bufferSize: int -> unit member CopyToAsync: destination: Stream * bufferSize: int * cancellationToken: CancellationToken -> Task member EndRead: asyncResult: IAsyncResult -> int member EndWrite: asyncResult: IAsyncResult -> unit member Flush: unit -> unit member FlushAsync: cancellationToken: CancellationToken -> Task ...
<summary>Creates a stream whose backing store is memory.</summary>

--------------------
MemoryStream() : MemoryStream
MemoryStream(buffer: byte array) : MemoryStream
MemoryStream(capacity: int) : MemoryStream
MemoryStream(buffer: byte array, writable: bool) : MemoryStream
MemoryStream(buffer: byte array, index: int, count: int) : MemoryStream
MemoryStream(buffer: byte array, index: int, count: int, writable: bool) : MemoryStream
MemoryStream(buffer: byte array, index: int, count: int, writable: bool, publiclyVisible: bool) : MemoryStream
type Encoding = interface ICloneable member Clone: unit -> obj member Equals: value: obj -> bool member GetByteCount: chars: nativeptr<char> * count: int -> int + 5 overloads member GetBytes: chars: nativeptr<char> * charCount: int * bytes: nativeptr<byte> * byteCount: int -> int + 7 overloads member GetCharCount: bytes: nativeptr<byte> * count: int -> int + 3 overloads member GetChars: bytes: nativeptr<byte> * byteCount: int * chars: nativeptr<char> * charCount: int -> int + 4 overloads member GetDecoder: unit -> Decoder member GetEncoder: unit -> Encoder member GetHashCode: unit -> int ...
<summary>Represents a character encoding.</summary>
property Encoding.UTF8: Encoding with get
<summary>Gets an encoding for the UTF-8 format.</summary>
<returns>An encoding for the UTF-8 format.</returns>
(extension) Encoding.GetBytes(chars: inref<System.Buffers.ReadOnlySequence<char>>) : byte array
   (+0 other overloads)
Encoding.GetBytes(s: string) : byte array
   (+0 other overloads)
Encoding.GetBytes(chars: char array) : byte array
   (+0 other overloads)
(extension) Encoding.GetBytes(chars: inref<System.Buffers.ReadOnlySequence<char>>, writer: System.Buffers.IBufferWriter<byte>) : int64
   (+0 other overloads)
(extension) Encoding.GetBytes(chars: inref<System.Buffers.ReadOnlySequence<char>>, bytes: System.Span<byte>) : int
   (+0 other overloads)
(extension) Encoding.GetBytes(chars: System.ReadOnlySpan<char>, writer: System.Buffers.IBufferWriter<byte>) : int64
   (+0 other overloads)
Encoding.GetBytes(chars: System.ReadOnlySpan<char>, bytes: System.Span<byte>) : int
   (+0 other overloads)
Encoding.GetBytes(s: string, index: int, count: int) : byte array
   (+0 other overloads)
Encoding.GetBytes(chars: char array, index: int, count: int) : byte array
   (+0 other overloads)
Encoding.GetBytes(chars: nativeptr<char>, charCount: int, bytes: nativeptr<byte>, byteCount: int) : int
   (+0 other overloads)
type Stream = inherit MarshalByRefObject interface IAsyncDisposable interface IDisposable member BeginRead: buffer: byte array * offset: int * count: int * callback: AsyncCallback * state: obj -> IAsyncResult member BeginWrite: buffer: byte array * offset: int * count: int * callback: AsyncCallback * state: obj -> IAsyncResult member Close: unit -> unit member CopyTo: destination: Stream -> unit + 1 overload member CopyToAsync: destination: Stream -> Task + 3 overloads member Dispose: unit -> unit member DisposeAsync: unit -> ValueTask ...
<summary>Provides a generic view of a sequence of bytes. This is an abstract class.</summary>
abstract IFileSystem.OpenFileForReadShim: filePath: string * ?useMemoryMappedFile: bool * ?shouldShadowCopy: bool -> Stream
val fileMode: FileMode option
[<Struct>] type FileMode = | CreateNew = 1 | Create = 2 | Open = 3 | OpenOrCreate = 4 | Truncate = 5 | Append = 6
<summary>Specifies how the operating system should open a file.</summary>
val fileAccess: FileAccess option
[<Struct>] type FileAccess = | Read = 1 | Write = 2 | ReadWrite = 3
<summary>Defines constants for read, write, or read/write access to a file.</summary>
val fileShare: FileShare option
[<Struct>] type FileShare = | None = 0 | Read = 1 | Write = 2 | ReadWrite = 3 | Delete = 4 | Inheritable = 16
<summary>Contains constants for controlling the kind of access other operations can have to the same file.</summary>
abstract IFileSystem.OpenFileForWriteShim: filePath: string * ?fileMode: FileMode * ?fileAccess: FileAccess * ?fileShare: FileShare -> Stream
System.Collections.Generic.IDictionary.ContainsKey(key: string) : bool
abstract IFileSystem.FileExistsShim: fileName: string -> bool
abstract IFileSystem.GetTempPathShim: unit -> string
abstract IFileSystem.GetLastWriteTimeShim: fileName: string -> System.DateTime
abstract IFileSystem.GetFullPathShim: fileName: string -> string
abstract IFileSystem.IsInvalidPathShim: path: string -> bool
abstract IFileSystem.IsPathRootedShim: path: string -> bool
abstract IFileSystem.FileDeleteShim: fileName: string -> unit
property IFileSystem.AssemblyLoader: IAssemblyLoader with get
val dir: string
abstract IFileSystem.GetFullFilePathInDirectoryShim: dir: string -> fileName: string -> string
val path: string
abstract IFileSystem.NormalizePathShim: path: string -> string
abstract IFileSystem.GetDirectoryNameShim: path: string -> string
abstract IFileSystem.GetCreationTimeShim: path: string -> System.DateTime
val src: string
val dest: string
val overwrite: bool
abstract IFileSystem.CopyShim: src: string * dest: string * overwrite: bool -> unit
abstract IFileSystem.DirectoryCreateShim: path: string -> string
abstract IFileSystem.DirectoryExistsShim: path: string -> bool
abstract IFileSystem.DirectoryDeleteShim: path: string -> unit
val pattern: string
abstract IFileSystem.EnumerateFilesShim: path: string * pattern: string -> string seq
abstract IFileSystem.EnumerateDirectoriesShim: path: string -> string seq
abstract IFileSystem.IsStableFileHeuristic: fileName: string -> bool
val this: MyFileSystem
val extension: string
abstract IFileSystem.ChangeExtensionShim: path: string * extension: string -> string
val myFileSystem: MyFileSystem
val checker: FSharpChecker
type FSharpChecker = member CheckFileInProject: parseResults: FSharpParseFileResults * fileName: string * fileVersion: int * sourceText: ISourceText * options: FSharpProjectOptions * ?userOpName: string -> Async<FSharpCheckFileAnswer> member ClearCache: options: FSharpProjectOptions seq * ?userOpName: string -> unit + 1 overload member ClearLanguageServiceRootCachesAndCollectAndFinalizeAllTransients: unit -> unit member Compile: argv: string array * ?userOpName: string -> Async<FSharpDiagnostic array * exn option> member FindBackgroundReferencesInFile: fileName: string * options: FSharpProjectOptions * symbol: FSharpSymbol * ?canInvalidateProject: bool * [<Experimental ("This FCS API is experimental and subject to change.")>] ?fastCheck: bool * ?userOpName: string -> Async<range seq> + 1 overload member GetBackgroundCheckResultsForFileInProject: fileName: string * options: FSharpProjectOptions * ?userOpName: string -> Async<FSharpParseFileResults * FSharpCheckFileResults> member GetBackgroundParseResultsForFileInProject: fileName: string * options: FSharpProjectOptions * ?userOpName: string -> Async<FSharpParseFileResults> member GetBackgroundSemanticClassificationForFile: fileName: string * options: FSharpProjectOptions * ?userOpName: string -> Async<SemanticClassificationView option> + 1 overload member GetParsingOptionsFromCommandLineArgs: sourceFiles: string list * argv: string list * ?isInteractive: bool * ?isEditing: bool -> FSharpParsingOptions * FSharpDiagnostic list + 1 overload member GetParsingOptionsFromProjectOptions: options: FSharpProjectOptions -> FSharpParsingOptions * FSharpDiagnostic list ...
<summary> Used to parse and check F# source code. </summary>
static member FSharpChecker.Create: ?projectCacheSize: int * ?keepAssemblyContents: bool * ?keepAllBackgroundResolutions: bool * ?legacyReferenceResolver: LegacyReferenceResolver * ?tryGetMetadataSnapshot: FSharp.Compiler.AbstractIL.ILBinaryReader.ILReaderTryGetMetadataSnapshot * ?suggestNamesForErrors: bool * ?keepAllBackgroundSymbolUses: bool * ?enableBackgroundItemKeyStoreAndSemanticClassification: bool * ?enablePartialTypeChecking: bool * ?parallelReferenceResolution: bool * ?captureIdentifiersWhenParsing: bool * [<Experimental ("This parameter is experimental and likely to be removed in the future.")>] ?documentSource: DocumentSource * [<Experimental ("This parameter is experimental and likely to be removed in the future.")>] ?useTransparentCompiler: bool -> FSharpChecker
val projectOptions: FSharpProjectOptions
val sysLib: nm: string -> string
val nm: string
type Environment = static member Exit: exitCode: int -> unit static member ExpandEnvironmentVariables: name: string -> string static member FailFast: message: string -> unit + 1 overload static member GetCommandLineArgs: unit -> string array static member GetEnvironmentVariable: variable: string -> string + 1 overload static member GetEnvironmentVariables: unit -> IDictionary + 1 overload static member GetFolderPath: folder: SpecialFolder -> string + 1 overload static member GetLogicalDrives: unit -> string array static member SetEnvironmentVariable: variable: string * value: string -> unit + 1 overload static member CommandLine: string ...
<summary>Provides information about, and means to manipulate, the current environment and platform. This class cannot be inherited.</summary>
property System.Environment.OSVersion: System.OperatingSystem with get
<summary>Gets the current platform identifier and version number.</summary>
<exception cref="T:System.InvalidOperationException">This property was unable to obtain the system version. -or- The obtained platform identifier is not a member of <see cref="T:System.PlatformID" /></exception>
<returns>The platform identifier and version number.</returns>
property System.OperatingSystem.Platform: System.PlatformID with get
<summary>Gets a <see cref="T:System.PlatformID" /> enumeration value that identifies the operating system platform.</summary>
<returns>One of the <see cref="T:System.PlatformID" /> values.</returns>
[<Struct>] type PlatformID = | Win32S = 0 | Win32Windows = 1 | Win32NT = 2 | WinCE = 3 | Unix = 4 | Xbox = 5 | MacOSX = 6 | Other = 7
<summary>Identifies the operating system, or platform, supported by an assembly.</summary>
field System.PlatformID.Win32NT: System.PlatformID = 2
System.Environment.GetFolderPath(folder: System.Environment.SpecialFolder) : string
System.Environment.GetFolderPath(folder: System.Environment.SpecialFolder, option: System.Environment.SpecialFolderOption) : string
[<Struct>] type SpecialFolder = | Desktop = 0 | Programs = 2 | MyDocuments = 5 | Personal = 5 | Favorites = 6 | Startup = 7 | Recent = 8 | SendTo = 9 | StartMenu = 11 | MyMusic = 13 ...
<summary>Specifies enumerated constants used to retrieve directory paths to system special folders.</summary>
field System.Environment.SpecialFolder.ProgramFilesX86: System.Environment.SpecialFolder = 42
val sysDir: string
namespace System.Runtime
namespace System.Runtime.InteropServices
type RuntimeEnvironment = static member FromGlobalAccessCache: a: Assembly -> bool static member GetRuntimeDirectory: unit -> string static member GetRuntimeInterfaceAsIntPtr: clsid: Guid * riid: Guid -> nativeint static member GetRuntimeInterfaceAsObject: clsid: Guid * riid: Guid -> obj static member GetSystemVersion: unit -> string static member SystemConfigurationFile: string
<summary>Provides a collection of <see langword="static" /> methods that return information about the common language runtime environment.</summary>
System.Runtime.InteropServices.RuntimeEnvironment.GetRuntimeDirectory() : string
val a: string
val b: string
type Path = static member ChangeExtension: path: string * extension: string -> string static member Combine: path1: string * path2: string -> string + 4 overloads static member EndsInDirectorySeparator: path: ReadOnlySpan<char> -> bool + 1 overload static member Exists: path: string -> bool static member GetDirectoryName: path: ReadOnlySpan<char> -> ReadOnlySpan<char> + 1 overload static member GetExtension: path: ReadOnlySpan<char> -> ReadOnlySpan<char> + 1 overload static member GetFileName: path: ReadOnlySpan<char> -> ReadOnlySpan<char> + 1 overload static member GetFileNameWithoutExtension: path: ReadOnlySpan<char> -> ReadOnlySpan<char> + 1 overload static member GetFullPath: path: string -> string + 1 overload static member GetInvalidFileNameChars: unit -> char array ...
<summary>Performs operations on <see cref="T:System.String" /> instances that contain file or directory path information. These operations are performed in a cross-platform manner.</summary>
Path.Combine(paths: System.ReadOnlySpan<string>) : string
Path.Combine([<System.ParamArray>] paths: string array) : string
Path.Combine(path1: string, path2: string) : string
Path.Combine(path1: string, path2: string, path3: string) : string
Path.Combine(path1: string, path2: string, path3: string, path4: string) : string
val fsCore4300: unit -> string
val allFlags: string array
val references: string list
val r: string
union case Option.None: Option<'T>
Multiple items
[<Struct>] type DateTime = new: date: DateOnly * time: TimeOnly -> unit + 16 overloads member Add: value: TimeSpan -> DateTime member AddDays: value: float -> DateTime member AddHours: value: float -> DateTime member AddMicroseconds: value: float -> DateTime member AddMilliseconds: value: float -> DateTime member AddMinutes: value: float -> DateTime member AddMonths: months: int -> DateTime member AddSeconds: value: float -> DateTime member AddTicks: value: int64 -> DateTime ...
<summary>Represents an instant in time, typically expressed as a date and time of day.</summary>

--------------------
System.DateTime ()
   (+0 other overloads)
System.DateTime(ticks: int64) : System.DateTime
   (+0 other overloads)
System.DateTime(date: System.DateOnly, time: System.TimeOnly) : System.DateTime
   (+0 other overloads)
System.DateTime(ticks: int64, kind: System.DateTimeKind) : System.DateTime
   (+0 other overloads)
System.DateTime(date: System.DateOnly, time: System.TimeOnly, kind: System.DateTimeKind) : System.DateTime
   (+0 other overloads)
System.DateTime(year: int, month: int, day: int) : System.DateTime
   (+0 other overloads)
System.DateTime(year: int, month: int, day: int, calendar: System.Globalization.Calendar) : System.DateTime
   (+0 other overloads)
System.DateTime(year: int, month: int, day: int, hour: int, minute: int, second: int) : System.DateTime
   (+0 other overloads)
System.DateTime(year: int, month: int, day: int, hour: int, minute: int, second: int, kind: System.DateTimeKind) : System.DateTime
   (+0 other overloads)
System.DateTime(year: int, month: int, day: int, hour: int, minute: int, second: int, calendar: System.Globalization.Calendar) : System.DateTime
   (+0 other overloads)
property System.DateTime.Now: System.DateTime with get
<summary>Gets a <see cref="T:System.DateTime" /> object that is set to the current date and time on this computer, expressed as the local time.</summary>
<returns>An object whose value is the current local date and time.</returns>
val results: FSharpCheckProjectResults
member FSharpChecker.ParseAndCheckProject: projectSnapshot: FSharpProjectSnapshot * ?userOpName: string -> Async<FSharpCheckProjectResults>
member FSharpChecker.ParseAndCheckProject: options: FSharpProjectOptions * ?userOpName: string -> Async<FSharpCheckProjectResults>
Multiple items
type Async = static member AsBeginEnd: computation: ('Arg -> Async<'T>) -> ('Arg * AsyncCallback * objnull -> IAsyncResult) * (IAsyncResult -> 'T) * (IAsyncResult -> unit) static member AwaitEvent: event: IEvent<'Del,'T> * ?cancelAction: (unit -> unit) -> Async<'T> (requires delegate and 'Del :> Delegate) static member AwaitIAsyncResult: iar: IAsyncResult * ?millisecondsTimeout: int -> Async<bool> static member AwaitTask: task: Task<'T> -> Async<'T> + 1 overload static member AwaitWaitHandle: waitHandle: WaitHandle * ?millisecondsTimeout: int -> Async<bool> static member CancelDefaultToken: unit -> unit static member Catch: computation: Async<'T> -> Async<Choice<'T,exn>> static member Choice: computations: Async<'T option> seq -> Async<'T option> static member FromBeginEnd: beginAction: (AsyncCallback * objnull -> IAsyncResult) * endAction: (IAsyncResult -> 'T) * ?cancelAction: (unit -> unit) -> Async<'T> + 3 overloads static member FromContinuations: callback: (('T -> unit) * (exn -> unit) * (OperationCanceledException -> unit) -> unit) -> Async<'T> ...

--------------------
type Async<'T>
static member Async.RunSynchronously: computation: Async<'T> * ?timeout: int * ?cancellationToken: System.Threading.CancellationToken -> 'T
property FSharpCheckProjectResults.Diagnostics: FSharp.Compiler.Diagnostics.FSharpDiagnostic array with get
<summary> The errors returned by processing the project </summary>
property FSharpCheckProjectResults.AssemblySignature: FSharp.Compiler.Symbols.FSharpAssemblySignature with get
<summary> Get a view of the overall signature of the assembly. Only valid to use if HasCriticalErrors is false. </summary>
property FSharp.Compiler.Symbols.FSharpAssemblySignature.Entities: System.Collections.Generic.IList<FSharp.Compiler.Symbols.FSharpEntity> with get
<summary> The (non-nested) module and type definitions in this signature </summary>
property System.Collections.Generic.ICollection.Count: int with get
<summary>Gets the number of elements contained in the <see cref="T:System.Collections.Generic.ICollection`1" />.</summary>
<returns>The number of elements contained in the <see cref="T:System.Collections.Generic.ICollection`1" />.</returns>

Type something to start searching.